WarioWare is a collection of short, simple games, called “microgames,” presented in quick succession. wario plush toy Each of the microgames lasts about three to five seconds and failing to complete it costs the player a life. The games may seem simple; for instance, a microgame may require the player to pop a balloon, pick a nose, zap a spaceship, or make Wario collect coins in a maze styled after those in Pac-Man. The numerous microgames are linked together randomly and steadily increase in speed and difficulty as the player progresses. On each level, players are allowed four losses only. Also frequently appearing are boss games, which are considerably longer and more complex than the other stages; upon completing these, the player can regain a lost life (with a maximum of four). wario plush toy In addition to the microgame stages, WarioWare games also feature unlockable extra modes and “full” minigames.
The plots of these games center on Wario, his company WarioWare, Inc., and his friends in Diamond City who develop microgames for his company. Because of his greed, Wario usually refuses to pay his friends, despite the high success of the games. Most games in the series include short stories in the form of cutscenes dedicated to each of the developers, telling about their adventures or everyday lives. These cutscenes are split into two parts, the first one shown wario plush toy before the developer’s respective microgame stage, and the latter part appearing after the player beats the stage.
When Nintendo launched the Game Boy handheld system in 1989, Gunpei Yokoi’s Super Mario Land launched with it. Mario’s 8-bit adventure was so successful that three years later, a sequel arrived. Super Mario Land 2: 6 Golden Coins takes place directly after the first game, when Mario comes home after defeating the evil alien Tatanga. When he arrives, wario plush toy he discovers that his castle has been taken over by his antagonistic, greedy counterpart, Wario, and he must retrieve the 6 Golden Coins hidden around the land to get his home back, while Tatanga’s appearance as a boss in one of the levels provided possible hints that Wario could have been behind the events of the original Super Mario Land. In the final showdown, Wario was revealed to look very much like Mario himself, except fatter, more muscular, slightly shorter, and with a big, bulbous nose that had a jagged, pointy mustache jutting out of it. In a three-part battle, Wario uses the same power-ups that Mario had access to throughout the game, and adds his own abilities to the mix. Wario charges at his opponent with his shoulder, and crashes to the floor butt first, which become staple moves for the character in future games. When conquered by wario plush toy Mario, he reverted to a “tiny” form, and escaped out the window to search for better treasures. princess peach figure
And search for them he did, as he landed a starring role in the third game in the series, Wario Land:. It takes place directly after Super Mario Land 2: 6 Golden Coins, in which Wario sets out to earn as much gold as humanly possible, so he can buy his own castle and rub it in Mario’s face. This game played differently than the first two games, because Wario brought his own style with him. Instead of deploying acrobatics like, Wario relied on his brute strength, and the ability to sport various hats that gave him different wario plush toy powers, such as a dragon hat that spewed fire. He also gained his own villain in this adventure, the equally greedy Captain Syrup, who captured a Genie to use for her own selfish purposes. By the end of the quest, Wario gives both Syrup and the Genie a sound thrashing, and pays the Genie to grant him his castle.
After antagonizing and his friends yet again in games such as Wario’s Woods and Mario & Wario, Wario continued to have three more adventures on various Game Boy platforms. In Wario Land II, Wario experiences a case of bad karma when Captain Syrup kicks him out of his own castle and steals it. Wario Land 3 involves Wario doing his first unselfish deed, saving wario plush toy the inhabitants of a music box from the devious Rudy the Clown – on the condition that he gets to keep all the treasure that he earned along the way. In Wario Land 4 he does what Mario had been doing for the last decade beforehand and rescues a princess of his own (Princess Shokora). Through these games, Wario eventually evolved from the classification of “villain” and earned the title of “anti-hero”, a title he still holds to this day.
After all these platforming escapades, Wario, now sporting biker gear as opposed to a yellow and purple version of Mario’s duds, notices the boom of the video game industry, and decides to take advantage of this craze by forming his own game company. Due to his short attention span, instead of creating a single game of reasonable length, he opts to make over two hundred games, wario plush toy each of them a mere five seconds long. Too short to even be called “minigames”, they were dubbed “microgames”. Finally, since he was too lazy to make all these games himself, he hires a handful of his fellow residents of Diamond City to do his work for him, among them the feisty multi-talented Mona, and the Nintendo superfan 9-Volt. Thus, the WarioWare franchise was born.
Wario has also made appearances in a great number of Mario spin-offs, including the Mario Kart and Mario Party games, as well as a large number of Mario sports titles. In these titles, Wario is no longer evil, but more of a bumbling comic relief. His partner-in-crime bent on bothering Mario’s brother, Luigi, is soon revealed, being named Waluigi. Like Donkey Kong, Wario also appeared as a baby in Yoshi’s Island DS, where it is revealed that Wario did not have a true home to be returned to by the stork, which may explain his greedy personality and wario plush toy his jealousy towards Mario. However, Wario did team up with Mario and Luigi in Super Mario 64 DS, the DS remake of the iconic N64 launch title, where he made his only playable appearance in the Super Mario series.
Due to Wario’s popularity, he was one of the newcomers in Super Smash Bros. Brawl. Instead of being added as yet another Mario character, Wario enters the arena representing his own Wario franchise.
WarioWare: Twisted!, known as Turning Made in Wario in Japan, has its microgames take advantage of the Game Boy Advance’s rotation sensor and rumble feature. Its plot centers around Wario and one of wario plush toy his friends inventing a GBA-like handheld system that only reacts when tilted around. It was the first game in the series to organize microgames around the control scheme rather than around specific aesthetic styles. This game was not released in Europe because the gyro sensor was erroneously believed to contain mercury.
WarioWare: Smooth Moves, known in Japan as Dancing Made in Wario, features microgames that rely on the wario plush toy Wii’s motion controls. Gameplay requires the player to hold the Wii Remote (referred to in-game as the “Form Baton”) in different positions. After the player completes all of the single-player stages, the game unlocks a multiplayer mode, in which only one Wii Remote is used, with up to 12 players sharing and taking turns with it after each microgame is completed.